From: Tracking of TV and video gaming during childhood: Iowa Bone Development Study
 | Unadjusted | Adjusted | Unadjusted | Adjusted |
---|---|---|---|---|
 | Stability Coefficient | Stability Coefficient | Odds Ratio | Odds Ratio |
TV Viewing | Â | Â | Â | Â |
   Boys | 0.35 (0.26, 0.44) | 0.35 (0.26, 0.44)a | 3.0 (1.9, 4.8) | 3.2 (2.0, 5.2)a |
   Girls | 0.34 (0.26, 0.43) | 0.32 (0.23, 0.40)a | 3.2 (2.1, 4.9) | 2.9 (1.9, 4.6)a |
   Overfatb | 0.41 (0.23, 0.59) | 0.45 (0.27, 0.64)c | 3.7 (1.5, 9.0) | 6.2 (2.2, 17.2)c |
Video Gaming | Â | Â | Â | Â |
   Boys | 0.15 (0.05, 0.25) | 0.14 (0.05, 0.24)a | 1.9 (1.1, 3.2) | 1.8 (1.1, 3.1)a |
   Girls | 0.24 (0.09, 0.39) | 0.24 (0.10, 0.38)a | 3.4 (2.1, 5.8) | 3.5 (2.1, 5.8)a |
   Overfatb | 0.37 (0.16, 0.57) | 0.29 (0.08, 0.50)c | 2.7 (0.7, 10.6) | 1.9 (0.6, 6.1)c |