Activity (min/day) | Adolescents who did play active video games (n = 157) | Adolescents who did not play active video games (n = 301) | Total group (n = 458) | P value (Mann Whitney test) |
---|---|---|---|---|
Active video gaming | 13.3 (19.9) | 0 | 0 (8.3) | NA |
Non-active video gaming | 23.6 (56.8) | 10.0 (51.3) | 15.0 (53.6) | <0.001 |
Watching TV/DVD | 88.6 (81.4) | 94.3 (92.7) | 92.1 (86.2) | 0.28 |
PC use other than video gaming | 51.4 (71.2) | 51.6 (69) | 51.5 (70.5) | 0.96 |
Non screen sedentary activities | 111.4 (102.0) | 110.0 (113.2) | 110.4 (109.9) | 0.99 |
Sports and active play | 25.0 (51.3) | 20.0 (54.6) | 21.5 (54.6) | 0.21 |
Other physical activity (>3 METS) | 38.2 (49.3) | 41.3 (52.0) | 40.0 (51.1) | 0.59 |
Snacking (servings/day) | 3.1 (2.3) | 3.0 (2.0) | 3.0 (2.1) | 0.73 |
Sugar-sweetened beverages (ml/day) | 1107.1 (880.5) | 1125.7 (971.7) | 1116.6 (945.7) | 0.53 |